In an interview with VGC, Kosuke Okatani, producer on Foamstarsmentioned that the event workforce used the AI technology software Midjourney to create in-game artwork for the album covers for the sport’s soundtracks, however defined that a lot of the gameplay was nonetheless achieved by people.
“All of the fundamentals in Foamstars — the core gameplay and the issues that make the sport satisfying — are all achieved by hand,” Okatani mentioned VGC. “Nevertheless, we additionally wished to experiment with AI.”
Earlier this yr, Sq. Enix president Takashi Kiryu mentioned in his New Yr’s letter that Sq. Enix plans to be “aggressive” in utilizing AI in growth and publishing.
“Within the brief time period, our aim will likely be to enhance our growth productiveness and obtain higher sophistication in our advertising and marketing efforts. In the long run, we hope to make use of these applied sciences to create new types of content material for customers as a result of we consider that technological innovation represents enterprise alternatives,” the letter mentioned.
Earlier this month, SAG-AFTRA signed an settlement with Duplicate Studios, an AI voice software program firm, that might enable performers to license their voices completely with the corporate to be used in online game initiatives.
A Sq. Enix PR consultant elaborated additional foamstars’ utilizing AI for VGC: “On this case, I experimented with Midjourney utilizing easy directions to provide summary photos. We cherished what was created and used them as the ultimate album covers gamers will see within the sport. Every part else was created completely by our growth workforce.”