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Zach Cregger Discusses the Shift to Digital in Gaming Ahead of 'Resident Evil' Release

By Editor • September 10, 2026 • 2 min read

As the video game industry continues its transition to digital formats, filmmaker Zach Cregger has opened up about his preference for digital downloads over physical media. Cregger, who is behind the upcoming film adaptation of Resident Evil, shared his thoughts ahead of the movie's release on September 18.

Cregger's Love for Digital

While Cregger acknowledges his affection for the Resident Evil franchise, he admits that he is not a fan of collecting physical games. "I’m not a physical media guy," he explained to IndieWire. His reasoning stems from a practical perspective—he often misplaces or damages physical items. Digital downloads, he believes, provide a reliable alternative, ensuring that his games are always accessible when he needs them.

Concerns Over Digital Ownership

Despite his preference for digital formats, Cregger recognizes the drawbacks. He pointed out concerns regarding ownership in a digital marketplace, noting that consumers risk losing access to their purchased content if companies decide to remove titles. "Now, I know there’s a lot of people saying, ‘Not always, dude, because they can just delete it and then you’ve paid for it,’" he remarked, acknowledging the growing anxiety surrounding digital licenses.

A New Era for Video Games

Cregger's comments come at a pivotal time for the gaming industry, especially following Sony's announcement that physical discs for new PlayStation titles will cease production starting January 2028. This move has sparked discussions about the diminishing role of physical media in gaming, as consumers face an increasing shift toward digital access. Cregger himself emphasized that he simply lacks the space for physical games and prefers the convenience of downloads.

In his upcoming film, Cregger aims to capture the essence of the Resident Evil gaming experience through an original character, Bryan, who navigates the chaos of Raccoon City much like a player would in the game. This creative approach reflects Cregger's desire to create a film that resonates with the feelings and challenges experienced by gamers.

Source: www.indiewire.com

#digital media #Resident Evil #Sony #video games #Zach Cregger

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